2/24/2023 0 Comments Defense grid 2 custom maps![]() ![]() *edit* I just realized something with path names, PC uses \, but Mac uses / that could be the cause of the crash. Step 4, starts to initialize the game data and that leads to the crash. This leads me to believe that the location local/DG2 is the correct place for the custom maps, however, the Mac version of the game is not able to read the files and thus crashes.Ġ libsystem_kernel.dylib 0x995b8516 _psynch_cvwait 10ġ libsystem_pthread.dylib 0x97e3cb06 _pthread_cond_wait 726Ģ libsystem_pthread.dylib 0x97e401d1 pthread_cond_wait$UNIX2003 71ģ 2Đx00287f1d HPJobQueue::RunFunctionOnThread(HPJobQueue::Thread::Type, void (*)(HPTypedClass*, void*), HPTypedClass*, void*, bool) 959Ĥ 2Đx0013d0a0 HPGameManager::InitializeManager(ManagerInitializationData const*) 11776 I placed it directly in the local folder ( local/Mayan_Temple_4), the game starts, but it is not in the Local Custom menu.Īlso, when I previously tested using the path local/DG2/Mayan_Temple_4, the game crashed on startup. I tested your Mac version of mayan_temple_4 Unfortunately, it does not work. ![]()
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